Sword VFX of a demon-themed legendary sword. Created in Unity 6 (URP) using Unity's Particle system (Shuriken).
The task was to create a AAA-quality, stylized and performant VFX in Unity (URP) for mobile platforms.
The objective was to design & showcase a complete VFX presentation that shows the weapon’s power, rarity & identity.
All effects are loopable, modular and optimized for mobile/console.
The VFX has 3 Particle systems driven by 3 shaders and 1 shader for the sword. Total draw calls for the VFX system is 17, which can be further optimized to bring it below 10, sacrificing a bit of visual appeal.
Reference Board: pinterest.com/azeria3d/sword-vfx/
Demon Sword Complete VFX System
Demon Sword VFX (Electric Arc) - Particle System 01
Demon Sword VFX (Skulls) - Particle System 02